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SDL_GPUBuffer(3type) SDL3 DATATYPES SDL_GPUBuffer(3type)

NAME

SDL_GPUBuffer - An opaque handle representing a buffer.

SYNOPSIS

#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUBuffer SDL_GPUBuffer;

DESCRIPTION

Used for vertices, indices, indirect draw commands, and general compute data.

AVAILABILITY

This struct is available since SDL 3.2.0.

SEE ALSO

SDL_CreateGPUBuffer(3), SDL_UploadToGPUBuffer(3), SDL_DownloadFromGPUBuffer(3), SDL_CopyGPUBufferToBuffer(3), SDL_BindGPUVertexBuffers(3), SDL_BindGPUIndexBuffer(3), SDL_BindGPUVertexStorageBuffers(3), SDL_BindGPUFragmentStorageBuffers(3), SDL_DrawGPUPrimitivesIndirect(3), SDL_DrawGPUIndexedPrimitivesIndirect(3), SDL_BindGPUComputeStorageBuffers(3), SDL_DispatchGPUComputeIndirect(3), SDL_ReleaseGPUBuffer(3)

SDL 3.2.14 Simple Directmedia Layer