table of contents
SDL_UploadToGPUBuffer(3) | SDL3 FUNCTIONS | SDL_UploadToGPUBuffer(3) |
NAME¶
SDL_UploadToGPUBuffer - Uploads data from a transfer buffer to a buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_UploadToGPUBuffer( SDL_GPUCopyPass *copy_pass, const SDL_GPUTransferBufferLocation *source, const SDL_GPUBufferRegion *destination, bool cycle);
DESCRIPTION¶
The upload occurs on the GPU timeline. You may assume that the upload has finished in subsequent commands.
FUNCTION PARAMETERS¶
- copy_pass
- a copy pass handle.
- source
- the source transfer buffer with offset.
- destination
- the destination buffer with offset and size.
- cycle
- if true, cycles the buffer if it is already bound, otherwise overwrites the data.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |