table of contents
SDL_GPUTexture(3type) | SDL3 DATATYPES | SDL_GPUTexture(3type) |
NAME¶
SDL_GPUTexture - An opaque handle representing a texture.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUTexture SDL_GPUTexture;
AVAILABILITY¶
This struct is available since SDL 3.2.0.
SEE ALSO¶
SDL_CreateGPUTexture(3), SDL_UploadToGPUTexture(3), SDL_DownloadFromGPUTexture(3), SDL_CopyGPUTextureToTexture(3), SDL_BindGPUVertexSamplers(3), SDL_BindGPUVertexStorageTextures(3), SDL_BindGPUFragmentSamplers(3), SDL_BindGPUFragmentStorageTextures(3), SDL_BindGPUComputeStorageTextures(3), SDL_GenerateMipmapsForGPUTexture(3), SDL_BlitGPUTexture(3), SDL_ReleaseGPUTexture(3)
SDL 3.2.14 | Simple Directmedia Layer |