table of contents
SDL_GenerateMipmapsForGPUTexture(3) | SDL3 FUNCTIONS | SDL_GenerateMipmapsForGPUTexture(3) |
NAME¶
SDL_GenerateMipmapsForGPUTexture - Generates mipmaps for the given texture.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_GenerateMipmapsForGPUTexture( SDL_GPUCommandBuffer *command_buffer, SDL_GPUTexture *texture);
DESCRIPTION¶
This function must not be called inside of any pass.
FUNCTION PARAMETERS¶
- command_buffer
- a command_buffer.
- texture
- a texture with more than 1 mip level.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |