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SDL_GenerateMipmapsForGPUTexture(3) SDL3 FUNCTIONS SDL_GenerateMipmapsForGPUTexture(3)

NAME

SDL_GenerateMipmapsForGPUTexture - Generates mipmaps for the given texture.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
void SDL_GenerateMipmapsForGPUTexture(
    SDL_GPUCommandBuffer *command_buffer,
    SDL_GPUTexture *texture);

DESCRIPTION

This function must not be called inside of any pass.

FUNCTION PARAMETERS

a command_buffer.
a texture with more than 1 mip level.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer