table of contents
SDL_MouseButtonFlags(3type) | SDL3 DATATYPES | SDL_MouseButtonFlags(3type) |
NAME¶
SDL_MouseButtonFlags - A bitmask of pressed mouse buttons, as reported by SDL_GetMouseState , etc.
HEADER FILE¶
Defined in SDL3/SDL_mouse.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef Uint32 SDL_MouseButtonFlags; #define SDL_BUTTON_LEFT 1 #define SDL_BUTTON_MIDDLE 2 #define SDL_BUTTON_RIGHT 3 #define SDL_BUTTON_X1 4 #define SDL_BUTTON_X2 5 #define SDL_BUTTON_MASK(X) (1u << ((X)-1)) #define SDL_BUTTON_LMASK SDL_BUTTON_MASK(SDL_BUTTON_LEFT) #define SDL_BUTTON_MMASK SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE) #define SDL_BUTTON_RMASK SDL_BUTTON_MASK(SDL_BUTTON_RIGHT) #define SDL_BUTTON_X1MASK SDL_BUTTON_MASK(SDL_BUTTON_X1) #define SDL_BUTTON_X2MASK SDL_BUTTON_MASK(SDL_BUTTON_X2)
DESCRIPTION¶
• Button 1: Left mouse button
• Button 2: Middle mouse button
• Button 3: Right mouse button
• Button 4: Side mouse button 1
• Button 5: Side mouse button 2
AVAILABILITY¶
This datatype is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetMouseState(3), •(3), SDL_GetGlobalMouseState(3), •(3), SDL_GetRelativeMouseState(3)
SDL 3.1.6 | Simple Directmedia Layer |