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SDL_MouseButtonFlags(3type) SDL3 DATATYPES SDL_MouseButtonFlags(3type)

NAME

SDL_MouseButtonFlags - A bitmask of pressed mouse buttons, as reported by SDL_GetMouseState , etc.

HEADER FILE

Defined in SDL3/SDL_mouse.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef Uint32 SDL_MouseButtonFlags;

#define SDL_BUTTON_LEFT     1
#define SDL_BUTTON_MIDDLE   2
#define SDL_BUTTON_RIGHT    3
#define SDL_BUTTON_X1       4
#define SDL_BUTTON_X2       5

#define SDL_BUTTON_MASK(X)  (1u << ((X)-1))
#define SDL_BUTTON_LMASK    SDL_BUTTON_MASK(SDL_BUTTON_LEFT)
#define SDL_BUTTON_MMASK    SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)
#define SDL_BUTTON_RMASK    SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)
#define SDL_BUTTON_X1MASK   SDL_BUTTON_MASK(SDL_BUTTON_X1)
#define SDL_BUTTON_X2MASK   SDL_BUTTON_MASK(SDL_BUTTON_X2)

DESCRIPTION

• Button 1: Left mouse button

• Button 2: Middle mouse button

• Button 3: Right mouse button

• Button 4: Side mouse button 1

• Button 5: Side mouse button 2

AVAILABILITY

This datatype is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetMouseState(3), (3), SDL_GetGlobalMouseState(3), (3), SDL_GetRelativeMouseState(3)

SDL 3.1.6 Simple Directmedia Layer