table of contents
SDL_GamepadHasSensor(3) | SDL3 FUNCTIONS | SDL_GamepadHasSensor(3) |
NAME¶
SDL_GamepadHasSensor - Return whether a gamepad has a particular sensor.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the sensor exists, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetGamepadSensorData(3), SDL_GetGamepadSensorDataRate(3), SDL_SetGamepadSensorEnabled(3)
SDL 3.2.14 | Simple Directmedia Layer |