table of contents
SDL_GamepadHasSensor(3) | SDL3 FUNCTIONS | SDL_GamepadHasSensor(3) |
NAME¶
SDL_GamepadHasSensor - Return whether a gamepad has a particular sensor.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the sensor exists, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetGamepadSensorData(3), •(3), SDL_GetGamepadSensorDataRate(3), •(3), SDL_SetGamepadSensorEnabled(3)
SDL 3.1.6 | Simple Directmedia Layer |