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SDL_GetGamepadSensorData(3) SDL3 FUNCTIONS SDL_GetGamepadSensorData(3)

NAME

SDL_GetGamepadSensorData - Get the current state of a gamepad sensor.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
bool SDL_GetGamepadSensorData(SDL_Gamepad *gamepad, SDL_SensorType type, float *data, int num_values);

DESCRIPTION

The number of values and interpretation of the data is sensor dependent. See SDL_sensor.h for the details for each type of sensor.

FUNCTION PARAMETERS

the gamepad to query.
the type of sensor to query.
a pointer filled with the current sensor state.
the number of values to write to data.

RETURN VALUE

for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SDL 3.2.14 Simple Directmedia Layer