table of contents
SDL_SetGamepadSensorEnabled(3) | SDL3 FUNCTIONS | SDL_SetGamepadSensorEnabled(3) |
NAME¶
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
FUNCTION PARAMETERS¶
RETURN VALUE¶
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AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |