table of contents
SDL_SetGamepadSensorEnabled(3) | SDL3 FUNCTIONS | SDL_SetGamepadSensorEnabled(3) |
NAME¶
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GamepadHasSensor(3), •(3), SDL_GamepadSensorEnabled(3)
SDL 3.1.6 | Simple Directmedia Layer |