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SDL_SetGamepadSensorEnabled(3) SDL3 FUNCTIONS SDL_SetGamepadSensorEnabled(3)

NAME

SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);

FUNCTION PARAMETERS

the gamepad to update.
the type of sensor to enable/disable.
whether data reporting should be enabled.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GamepadHasSensor(3), (3), SDL_GamepadSensorEnabled(3)

SDL 3.1.6 Simple Directmedia Layer