table of contents
SDL_SetGamepadSensorEnabled(3) | SDL3 FUNCTIONS | SDL_SetGamepadSensorEnabled(3) |
NAME¶
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, SDL_bool enabled);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.2 | Simple Directmedia Layer |