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| SDL_GetGamepadSensorDataRate(3) | SDL3 FUNCTIONS | SDL_GetGamepadSensorDataRate(3) |
NAME¶
SDL_GetGamepadSensorDataRate - Get the data rate (number of events per second) of a gamepad sensor.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
float SDL_GetGamepadSensorDataRate(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the data rate, or 0.0f if the data rate is not available.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.28 | Simple Directmedia Layer |