table of contents
SDL_GamepadSensorEnabled(3) | SDL3 FUNCTIONS | SDL_GamepadSensorEnabled(3) |
NAME¶
SDL_GamepadSensorEnabled - Query whether sensor data reporting is enabled for a gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the sensor is enabled, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |