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SDL_SetGamepadPlayerIndex(3) SDL3 FUNCTIONS SDL_SetGamepadPlayerIndex(3)

NAME

SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

FUNCTION PARAMETERS

the gamepad object to adjust.
player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

RETURN VALUE

for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetGamepadPlayerIndex(3)

SDL 3.2.14 Simple Directmedia Layer