table of contents
SDL_SetGamepadPlayerIndex(3) | SDL3 FUNCTIONS | SDL_SetGamepadPlayerIndex(3) |
NAME¶
SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
FUNCTION PARAMETERS¶
- gamepad
- the gamepad object to adjust.
- player_index
- player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |