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SDL_SetGamepadPlayerIndex(3) SDL3 FUNCTIONS SDL_SetGamepadPlayerIndex(3)

NAME

SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

FUNCTION PARAMETERS

the gamepad object to adjust.
player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetGamepadPlayerIndex(3)

SDL 3.1.6 Simple Directmedia Layer