table of contents
SDL_GetGamepadPlayerIndex(3) | SDL3 FUNCTIONS | SDL_GetGamepadPlayerIndex(3) |
NAME¶
SDL_GetGamepadPlayerIndex - Get the player index of an opened gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad);
DESCRIPTION¶
For XInput gamepads this returns the XInput user index.
FUNCTION PARAMETERS¶
- gamepad
- the gamepad object to query.
RETURN VALUE¶
Returns the player index for gamepad, or -1 if it's not available.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |