table of contents
SDL_RenderCoordinatesToWindow(3) | SDL3 FUNCTIONS | SDL_RenderCoordinatesToWindow(3) |
NAME¶
SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render coordinates.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y);
DESCRIPTION¶
This takes into account several states:
• The window dimensions.
• The logical presentation settings
( SDL_SetRenderLogicalPresentation )
• The scale ( SDL_SetRenderScale )
• The viewport ( SDL_SetRenderViewport )
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
You may only call this function from the main thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_SetRenderLogicalPresentation(3), •(3), SDL_SetRenderScale(3), •(3), SDL_SetRenderViewport(3)
SDL 3.1.6 | Simple Directmedia Layer |