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SDL_RenderCoordinatesToWindow(3) SDL3 FUNCTIONS SDL_RenderCoordinatesToWindow(3)

NAME

SDL_RenderCoordinatesToWindow - Get a point in window coordinates when given a point in render coordinates.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y);

DESCRIPTION

This takes into account several states:

• The window dimensions.

• The logical presentation settings (SDL_SetRenderLogicalPresentation)

• The scale (SDL_SetRenderScale)

• The viewport (SDL_SetRenderViewport)

FUNCTION PARAMETERS

the rendering context.
the x coordinate in render coordinates.
the y coordinate in render coordinates.
a pointer filled with the x coordinate in window coordinates.
a pointer filled with the y coordinate in window coordinates.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_SetRenderLogicalPresentation(3), SDL_SetRenderScale(3), SDL_SetRenderViewport(3)

SDL 3.2.14 Simple Directmedia Layer