table of contents
SDL_OpenStorage(3) | SDL3 FUNCTIONS | SDL_OpenStorage(3) |
NAME¶
SDL_OpenStorage - Opens up a container using a client-provided storage interface.
HEADER FILE¶
Defined in SDL3/SDL_storage.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Storage * SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata);
DESCRIPTION¶
Applications do not need to use this function unless they are
providing their own SDL_Storage
implementation. If you just need an
SDL_Storage , you should use the built-in implementations in SDL, like SDL_OpenTitleStorage () or
SDL_OpenUserStorage ().
This function makes a copy of iface and the caller does not need to keep it around after this call.
FUNCTION PARAMETERS¶
RETURN VALUE¶
( SDL_Storage
*) Returns a storage container on success or NULL on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_CloseStorage(3), •(3), SDL_GetStorageFileSize(3), •(3), SDL_GetStorageSpaceRemaining(3), •(3), SDL_INIT_INTERFACE(3), •(3), SDL_ReadStorageFile(3), •(3), SDL_StorageReady(3), •(3), SDL_WriteStorageFile(3)
SDL 3.1.6 | Simple Directmedia Layer |