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SDL_INIT_INTERFACE(3) | SDL3 FUNCTIONS | SDL_INIT_INTERFACE(3) |
NAME¶
SDL_INIT_INTERFACE - A macro to initialize an SDL interface.
SYNOPSIS¶
#include <SDL3/SDL_stdinc.h>
#define SDL_INIT_INTERFACE(iface) \ do { \ SDL_zerop(iface); \ (iface)->version = sizeof(*(iface)); \ } while (0)
DESCRIPTION¶
This macro will initialize an SDL interface structure and should be called before you fill out the fields with your implementation.
You can use it like this:
-
SDL_IOStreamInterface iface; SDL_INIT_INTERFACE(&iface); // Fill in the interface function pointers with your implementation iface.seek = ... stream = SDL_OpenIO(&iface, NULL);
If you are using designated initializers, you can use the size of the interface as the version, e.g.
-
SDL_IOStreamInterface iface = {
.version = sizeof(iface),
.seek = ... }; stream = SDL_OpenIO(&iface, NULL);
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SEE ALSO¶
SDL_IOStreamInterface(3type), SDL_StorageInterface(3type), SDL_VirtualJoystickDesc(3type)
SDL 3.2.14 | Simple Directmedia Layer |