table of contents
SDL_OpenGamepad(3) | SDL3 FUNCTIONS | SDL_OpenGamepad(3) |
NAME¶
SDL_OpenGamepad - Open a gamepad for use.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID.
RETURN VALUE¶
( SDL_Gamepad
*) Returns a gamepad identifier or NULL if an error occurred; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_CloseGamepad(3), •(3), SDL_IsGamepad(3)
SDL 3.1.6 | Simple Directmedia Layer |