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SDL_OpenGamepad(3) SDL3 FUNCTIONS SDL_OpenGamepad(3)

NAME

SDL_OpenGamepad - Open a gamepad for use.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

the joystick instance ID.

RETURN VALUE

( SDL_Gamepad
*) Returns a gamepad identifier or NULL if an error occurred; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_CloseGamepad(3), (3), SDL_IsGamepad(3)

SDL 3.1.6 Simple Directmedia Layer