Scroll to navigation

SDL_IsGamepad(3) SDL3 FUNCTIONS SDL_IsGamepad(3)

NAME

SDL_IsGamepad - Check if the given joystick is supported by the gamepad interface.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_IsGamepad(SDL_JoystickID instance_id);

FUNCTION PARAMETERS

the joystick instance ID.

RETURN VALUE

Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an invalid index.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetJoysticks(3), (3), SDL_OpenGamepad(3)

SDL 3.1.6 Simple Directmedia Layer