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SDL_CloseGamepad(3) SDL3 FUNCTIONS SDL_CloseGamepad(3)

NAME

SDL_CloseGamepad - Close a gamepad previously opened with SDL_OpenGamepad().

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
void SDL_CloseGamepad(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

a gamepad identifier previously returned by SDL_OpenGamepad().

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_OpenGamepad(3)

SDL 3.2.14 Simple Directmedia Layer