table of contents
| SDL_CloseGamepad(3) | SDL3 FUNCTIONS | SDL_CloseGamepad(3) |
NAME¶
SDL_CloseGamepad - Close a gamepad previously opened with SDL_OpenGamepad().
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
void SDL_CloseGamepad(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
- a gamepad identifier previously returned by SDL_OpenGamepad().
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |