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SDL_LoadBMP_IO(3) SDL3 FUNCTIONS SDL_LoadBMP_IO(3)

NAME

SDL_LoadBMP_IO - Load a BMP image from a seekable SDL data stream.

HEADER FILE

Defined in SDL3/SDL_surface.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio);

DESCRIPTION

The new surface should be freed with

SDL_DestroySurface (). Not doing so will result in a memory leak.

FUNCTION PARAMETERS

the data stream for the surface.
if true, calls SDL_CloseIO () on src before returning, even in the case of an error.

RETURN VALUE

( SDL_Surface
*) Returns a pointer to a new

SDL_Surface
structure or NULL on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_DestroySurface(3), (3), SDL_LoadBMP(3), (3), SDL_SaveBMP_IO(3)

SDL 3.1.6 Simple Directmedia Layer