table of contents
SDL_LoadBMP(3) | SDL3 FUNCTIONS | SDL_LoadBMP(3) |
NAME¶
SDL_LoadBMP - Load a BMP image from a file.
SYNOPSIS¶
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_LoadBMP(const char *file);
DESCRIPTION¶
The new surface should be freed with SDL_DestroySurface(). Not doing so will result in a memory leak.
FUNCTION PARAMETERS¶
- file
- the BMP file to load.
RETURN VALUE¶
Returns a pointer to a new SDL_Surface structure or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |