table of contents
SDL_LoadBMP(3) | SDL3 FUNCTIONS | SDL_LoadBMP(3) |
NAME¶
SDL_LoadBMP - Load a BMP image from a file.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Surface * SDL_LoadBMP(const char *file);
DESCRIPTION¶
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
FUNCTION PARAMETERS¶
- file
- the BMP file to load.
RETURN VALUE¶
( SDL_Surface
*) Returns a pointer to a new
SDL_Surface
structure or NULL on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_DestroySurface(3), •(3), SDL_LoadBMP_IO(3), •(3), SDL_SaveBMP(3)
SDL 3.1.6 | Simple Directmedia Layer |