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SDL_GetTextureAlphaModFloat(3) | SDL3 FUNCTIONS | SDL_GetTextureAlphaModFloat(3) |
NAME¶
SDL_GetTextureAlphaModFloat - Get the additional alpha value multiplied into render copy operations.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_GetTextureAlphaModFloat(SDL_Texture *texture, float *alpha);
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetTextureAlphaMod(3), SDL_GetTextureColorModFloat(3), SDL_SetTextureAlphaModFloat(3)
SDL 3.2.14 | Simple Directmedia Layer |