table of contents
SDL_GPUGraphicsPipeline(3type) | SDL3 DATATYPES | SDL_GPUGraphicsPipeline(3type) |
NAME¶
SDL_GPUGraphicsPipeline - An opaque handle representing a graphics pipeline.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUGraphicsPipeline SDL_GPUGraphicsPipeline;
DESCRIPTION¶
Used during render passes.
AVAILABILITY¶
This struct is available since SDL 3.2.0.
SEE ALSO¶
SDL_CreateGPUGraphicsPipeline(3), SDL_BindGPUGraphicsPipeline(3), SDL_ReleaseGPUGraphicsPipeline(3)
SDL 3.2.14 | Simple Directmedia Layer |