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SDL_GPUGraphicsPipeline(3type) SDL3 DATATYPES SDL_GPUGraphicsPipeline(3type)

NAME

SDL_GPUGraphicsPipeline - An opaque handle representing a graphics pipeline.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPUGraphicsPipeline SDL_GPUGraphicsPipeline;

DESCRIPTION

Used during render passes.

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_CreateGPUGraphicsPipeline(3), (3), SDL_BindGPUGraphicsPipeline(3), (3), SDL_ReleaseGPUGraphicsPipeline(3)

SDL 3.1.6 Simple Directmedia Layer