table of contents
SDL_GPUBufferBinding(3type) | SDL3 DATATYPES | SDL_GPUBufferBinding(3type) |
NAME¶
SDL_GPUBufferBinding - A structure specifying parameters in a buffer binding call.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferBinding { SDL_GPUBuffer *buffer; /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffers. */ Uint32 offset; /**< The starting byte of the data to bind in the buffer. */ } SDL_GPUBufferBinding;
AVAILABILITY¶
This struct is available since SDL 3.1.3
SEE ALSO¶
•(3), SDL_BindGPUVertexBuffers(3), •(3), SDL_BindGPUIndexBuffers(3)
SDL 3.1.6 | Simple Directmedia Layer |