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SDL_GPUBufferBinding(3type) SDL3 DATATYPES SDL_GPUBufferBinding(3type)

NAME

SDL_GPUBufferBinding - A structure specifying parameters in a buffer binding call.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferBinding
{
    SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffers. */
    Uint32 offset;          /**< The starting byte of the data to bind in the buffer. */
} SDL_GPUBufferBinding;

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_BindGPUVertexBuffers(3), (3), SDL_BindGPUIndexBuffers(3)

SDL 3.1.6 Simple Directmedia Layer