table of contents
SDL_DestroyTexture(3) | SDL3 FUNCTIONS | SDL_DestroyTexture(3) |
NAME¶
SDL_DestroyTexture - Destroy the specified texture.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_DestroyTexture(SDL_Texture *texture);
DESCRIPTION¶
Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".
FUNCTION PARAMETERS¶
- texture
- the texture to destroy.
THREAD SAFETY¶
You may only call this function from the main thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_CreateTexture(3), •(3), SDL_CreateTextureFromSurface(3)
SDL 3.1.6 | Simple Directmedia Layer |