table of contents
draw_rle_sprite(3) | Allegro manual | draw_rle_sprite(3) |
NAME¶
draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y);
DESCRIPTION¶
Draws an RLE sprite onto a bitmap at the specified position. Example:
RLE_SPRITE *rle_sprite;
...
draw_rle_sprite(screen, rle_sprite, 100, 100);
SEE ALSO¶
get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)
version 4.4.3 | Allegro |