table of contents
SDL_WarpMouseInWindow(3) | SDL3 FUNCTIONS | SDL_WarpMouseInWindow(3) |
NAME¶
SDL_WarpMouseInWindow - Move the mouse cursor to the given position within the window.
SYNOPSIS¶
#include <SDL3/SDL_mouse.h>
void SDL_WarpMouseInWindow(SDL_Window *window, float x, float y);
DESCRIPTION¶
This function generates a mouse motion event if relative mode is not enabled. If relative mode is enabled, you can force mouse events for the warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
FUNCTION PARAMETERS¶
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |