table of contents
SDL_WarpMouseGlobal(3) | SDL3 FUNCTIONS | SDL_WarpMouseGlobal(3) |
NAME¶
SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.
SYNOPSIS¶
#include <SDL3/SDL_mouse.h>
bool SDL_WarpMouseGlobal(float x, float y);
DESCRIPTION¶
This function generates a mouse motion event.
A failure of this function usually means that it is unsupported by a platform.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |