table of contents
SDL_WarpMouseGlobal(3) | SDL3 FUNCTIONS | SDL_WarpMouseGlobal(3) |
NAME¶
SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.
HEADER FILE¶
Defined in SDL3/SDL_mouse.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_WarpMouseGlobal(float x, float y);
DESCRIPTION¶
This function generates a mouse motion event.
A failure of this function usually means that it is unsupported by a platform.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_WarpMouseInWindow(3)
SDL 3.1.6 | Simple Directmedia Layer |