Scroll to navigation

SDL_WaitForGPUIdle(3) SDL3 FUNCTIONS SDL_WaitForGPUIdle(3)

NAME

SDL_WaitForGPUIdle - Blocks the thread until the GPU is completely idle.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_WaitForGPUIdle(
    SDL_GPUDevice *device);

FUNCTION PARAMETERS

a GPU context.

RETURN VALUE

Returns true on success, false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_WaitForGPUFences(3)

SDL 3.1.6 Simple Directmedia Layer