table of contents
SDL_SetWindowOpacity(3) | SDL3 FUNCTIONS | SDL_SetWindowOpacity(3) |
NAME¶
SDL_SetWindowOpacity - Set the opacity for a window.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);
DESCRIPTION¶
The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).
This function also returns false if setting the opacity isn't supported.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetWindowOpacity(3)
SDL 3.1.6 | Simple Directmedia Layer |