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SDL_SetWindowOpacity(3) SDL3 FUNCTIONS SDL_SetWindowOpacity(3)

NAME

SDL_SetWindowOpacity - Set the opacity for a window.

HEADER FILE

Defined in SDL3/SDL_video.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);

DESCRIPTION

The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).

This function also returns false if setting the opacity isn't supported.

FUNCTION PARAMETERS

the window which will be made transparent or opaque.
the opacity value (0.0f - transparent, 1.0f - opaque).

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetWindowOpacity(3)

SDL 3.1.6 Simple Directmedia Layer