Scroll to navigation

SDL_GetWindowOpacity(3) SDL3 FUNCTIONS SDL_GetWindowOpacity(3)

NAME

SDL_GetWindowOpacity - Get the opacity of a window.

HEADER FILE

Defined in SDL3/SDL_video.h

SYNOPSIS

#include "SDL3/SDL.h"
float SDL_GetWindowOpacity(SDL_Window *window);

DESCRIPTION

If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

FUNCTION PARAMETERS

the window to get the current opacity value from.

RETURN VALUE

Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_SetWindowOpacity(3)

SDL 3.1.6 Simple Directmedia Layer