table of contents
SDL_GetWindowOpacity(3) | SDL3 FUNCTIONS | SDL_GetWindowOpacity(3) |
NAME¶
SDL_GetWindowOpacity - Get the opacity of a window.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
float SDL_GetWindowOpacity(SDL_Window *window);
DESCRIPTION¶
If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.
FUNCTION PARAMETERS¶
- window
- the window to get the current opacity value from.
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |