table of contents
SDL_SetTextInputArea(3) | SDL3 FUNCTIONS | SDL_SetTextInputArea(3) |
NAME¶
SDL_SetTextInputArea - Set the area used to type Unicode text input.
HEADER FILE¶
Defined in SDL3/SDL_keyboard.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetTextInputArea(SDL_Window *window, const SDL_Rect *rect, int cursor);
DESCRIPTION¶
Native input methods may place a window with word suggestions near the cursor, without covering the text being entered.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetTextInputArea(3), •(3), SDL_StartTextInput(3)
SDL 3.1.6 | Simple Directmedia Layer |