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SDL_GetTextInputArea(3) SDL3 FUNCTIONS SDL_GetTextInputArea(3)

NAME

SDL_GetTextInputArea - Get the area used to type Unicode text input.

HEADER FILE

Defined in SDL3/SDL_keyboard.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);

DESCRIPTION

This returns the values previously set by

SDL_SetTextInputArea ().

FUNCTION PARAMETERS

the window for which to query the text input area.
a pointer to an SDL_Rect
filled in with the text input area, may be NULL.
a pointer to the offset of the current cursor location relative to rect->x , may be NULL.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_SetTextInputArea(3)

SDL 3.1.6 Simple Directmedia Layer