table of contents
SDL_SetSurfaceColorMod(3) | SDL3 FUNCTIONS | SDL_SetSurfaceColorMod(3) |
NAME¶
SDL_SetSurfaceColorMod - Set an additional color value multiplied into blit operations.
SYNOPSIS¶
#include <SDL3/SDL_surface.h>
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
DESCRIPTION¶
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function is not thread safe.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |