table of contents
SDL_SetSurfaceColorMod(3) | SDL3 FUNCTIONS | SDL_SetSurfaceColorMod(3) |
NAME¶
SDL_SetSurfaceColorMod - Set an additional color value multiplied into blit operations.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
DESCRIPTION¶
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: srcC=srcC*(color/255)
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetSurfaceColorMod(3), •(3), SDL_SetSurfaceAlphaMod(3)
SDL 3.1.6 | Simple Directmedia Layer |