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SDL_SetPointerPropertyWithCleanup(3) SDL3 FUNCTIONS SDL_SetPointerPropertyWithCleanup(3)

NAME

SDL_SetPointerPropertyWithCleanup - Set a pointer property in a group of properties with a cleanup function that is called when the property is deleted.

HEADER FILE

Defined in SDL3/SDL_properties.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata);

DESCRIPTION

The cleanup function is also called if setting the property fails for any reason.

For simply setting basic data types, like numbers, bools, or strings, use

SDL_SetNumberProperty ,

SDL_SetBooleanProperty , or

SDL_SetStringProperty
instead, as those functions will handle cleanup on your behalf. This function is only for more complex, custom data.

FUNCTION PARAMETERS

the properties to modify.
the name of the property to modify.
the new value of the property, or NULL to delete the property.
the function to call when this property is deleted, or NULL if no cleanup is necessary.
a pointer that is passed to the cleanup function.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetPointerProperty(3), (3), SDL_SetPointerProperty(3), (3), SDL_CleanupPropertyCallback(3type)

SDL 3.1.6 Simple Directmedia Layer