table of contents
SDL_SetPointerPropertyWithCleanup(3) | SDL3 FUNCTIONS | SDL_SetPointerPropertyWithCleanup(3) |
NAME¶
SDL_SetPointerPropertyWithCleanup - Set a pointer property in a group of properties with a cleanup function that is called when the property is deleted.
HEADER FILE¶
Defined in SDL3/SDL_properties.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *value, SDL_CleanupPropertyCallback cleanup, void *userdata);
DESCRIPTION¶
The cleanup function is also called if setting the property fails for any reason.
For simply setting basic data types, like numbers, bools, or strings, use
SDL_SetNumberProperty ,
SDL_SetBooleanProperty , or
SDL_SetStringProperty
instead, as those functions will handle cleanup on your behalf. This function
is only for more complex, custom data.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetPointerProperty(3), •(3), SDL_SetPointerProperty(3), •(3), SDL_CleanupPropertyCallback(3type)
SDL 3.1.6 | Simple Directmedia Layer |