table of contents
SDL_GetPointerProperty(3) | SDL3 FUNCTIONS | SDL_GetPointerProperty(3) |
NAME¶
SDL_GetPointerProperty - Get a pointer property from a group of properties.
SYNOPSIS¶
#include <SDL3/SDL_properties.h>
void * SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value);
DESCRIPTION¶
By convention, the names of properties that SDL exposes on objects will start with "SDL.", and properties that SDL uses internally will start with "SDL.internal.". These should be considered read-only and should not be modified by applications.
FUNCTION PARAMETERS¶
- props
- the properties to query.
- name
- the name of the property to query.
- default_value
- the default value of the property.
RETURN VALUE¶
Returns the value of the property, or default_value if it is not set or not a pointer property.
THREAD SAFETY¶
It is safe to call this function from any thread, although the data returned is not protected and could potentially be freed if you call SDL_SetPointerProperty() or SDL_ClearProperty() on these properties from another thread. If you need to avoid this, use SDL_LockProperties() and SDL_UnlockProperties().
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetBooleanProperty(3), SDL_GetFloatProperty(3), SDL_GetNumberProperty(3), SDL_GetPropertyType(3), SDL_GetStringProperty(3), SDL_HasProperty(3), SDL_SetPointerProperty(3)
SDL 3.2.14 | Simple Directmedia Layer |