table of contents
SDL_SetGPUBufferName(3) | SDL3 FUNCTIONS | SDL_SetGPUBufferName(3) |
NAME¶
SDL_SetGPUBufferName - Sets an arbitrary string constant to label a buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_SetGPUBufferName( SDL_GPUDevice *device, SDL_GPUBuffer *buffer, const char *text);
DESCRIPTION¶
Useful for debugging.
FUNCTION PARAMETERS¶
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |