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SDL_RunHapticEffect(3) SDL3 FUNCTIONS SDL_RunHapticEffect(3)

NAME

SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.

HEADER FILE

Defined in SDL3/SDL_haptic.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);

DESCRIPTION

To repeat the effect over and over indefinitely, set iterations to

SDL_HAPTIC_INFINITY . (Repeats the envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.

FUNCTION PARAMETERS

the SDL_Haptic
device to run the effect on.
the ID of the haptic effect to run.
the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_GetHapticEffectStatus(3), (3), SDL_StopHapticEffect(3), (3), SDL_StopHapticEffects(3)

SDL 3.1.6 Simple Directmedia Layer