table of contents
SDL_RunHapticEffect(3) | SDL3 FUNCTIONS | SDL_RunHapticEffect(3) |
NAME¶
SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.
SYNOPSIS¶
#include <SDL3/SDL_haptic.h>
bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);
DESCRIPTION¶
To repeat the effect over and over indefinitely, set iterations to SDL_HAPTIC_INFINITY. (Repeats the envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.
FUNCTION PARAMETERS¶
- haptic
- the SDL_Haptic device to run the effect on.
- effect
- the ID of the haptic effect to run.
- iterations
- the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.
RETURN VALUE¶
for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetHapticEffectStatus(3), SDL_StopHapticEffect(3), SDL_StopHapticEffects(3)
SDL 3.2.14 | Simple Directmedia Layer |