table of contents
SDL_RunHapticEffect(3) | SDL3 FUNCTIONS | SDL_RunHapticEffect(3) |
NAME¶
SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.
HEADER FILE¶
Defined in SDL3/SDL_haptic.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);
DESCRIPTION¶
To repeat the effect over and over indefinitely, set iterations to
SDL_HAPTIC_INFINITY . (Repeats the envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.
FUNCTION PARAMETERS¶
- haptic
- the SDL_Haptic
device to run the effect on. - effect
- the ID of the haptic effect to run.
- iterations
- the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetHapticEffectStatus(3), •(3), SDL_StopHapticEffect(3), •(3), SDL_StopHapticEffects(3)
SDL 3.1.6 | Simple Directmedia Layer |