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SDL_RenderRects(3) SDL3 FUNCTIONS SDL_RenderRects(3)

NAME

SDL_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

FUNCTION PARAMETERS

the renderer which should draw multiple rectangles.
a pointer to an array of destination rectangles.
the number of rectangles.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_RenderRect(3)

SDL 3.2.14 Simple Directmedia Layer