table of contents
SDL_RenderRects(3) | SDL3 FUNCTIONS | SDL_RenderRects(3) |
NAME¶
SDL_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |