table of contents
| SDL_RenderRect(3) | SDL3 FUNCTIONS | SDL_RenderRect(3) |
NAME¶
SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |