table of contents
SDL_RenderRect(3) | SDL3 FUNCTIONS | SDL_RenderRect(3) |
NAME¶
SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.18 | Simple Directmedia Layer |