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SDL_RenderPoints(3) SDL3 FUNCTIONS SDL_RenderPoints(3)

NAME

SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

FUNCTION PARAMETERS

the renderer which should draw multiple points.
the points to draw.
the number of points to draw.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_RenderPoint(3)

SDL 3.2.14 Simple Directmedia Layer