table of contents
SDL_RenderPoints(3) | SDL3 FUNCTIONS | SDL_RenderPoints(3) |
NAME¶
SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |