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SDL_RenderPoint(3) SDL3 FUNCTIONS SDL_RenderPoint(3)

NAME

SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);

FUNCTION PARAMETERS

the renderer which should draw a point.
the x coordinate of the point.
the y coordinate of the point.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_RenderPoints(3)

SDL 3.2.14 Simple Directmedia Layer