Scroll to navigation

SDL_RenderPoint(3) SDL3 FUNCTIONS SDL_RenderPoint(3)

NAME

SDL_RenderPoint - Draw a point on the current rendering target at subpixel precision.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_RenderPoint(SDL_Renderer *renderer, float x, float y);

FUNCTION PARAMETERS

the renderer which should draw a point.
the x coordinate of the point.
the y coordinate of the point.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

You may only call this function from the main thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_RenderPoints(3)

SDL 3.1.6 Simple Directmedia Layer