table of contents
| SDL_ReleaseGPUShader(3) | SDL3 FUNCTIONS | SDL_ReleaseGPUShader(3) |
NAME¶
SDL_ReleaseGPUShader - Frees the given shader as soon as it is safe to do so.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUShader(
SDL_GPUDevice *device,
SDL_GPUShader *shader);
DESCRIPTION¶
You must not reference the shader after calling this function.
FUNCTION PARAMETERS¶
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.24 | Simple Directmedia Layer |