table of contents
SDL_IOFromConstMem(3) | SDL3 FUNCTIONS | SDL_IOFromConstMem(3) |
NAME¶
SDL_IOFromConstMem - Use this function to prepare a read-only memory buffer for use with SDL_IOStream.
SYNOPSIS¶
#include <SDL3/SDL_iostream.h>
SDL_IOStream * SDL_IOFromConstMem(const void *mem, size_t size);
DESCRIPTION¶
This function sets up an SDL_IOStream struct based on a memory area of a certain size. It assumes the memory area is not writable.
Attempting to write to this SDL_IOStream stream will report an error without writing to the memory buffer.
This memory buffer is not copied by the SDL_IOStream; the pointer you provide must remain valid until you close the stream. Closing the stream will not free the original buffer.
If you need to write to a memory buffer, you should use SDL_IOFromMem() with a writable buffer of memory instead.
The following properties will be set at creation time by SDL:
• SDL_PROP_IOSTREAM_MEMORY_POINTER: this will be the mem parameter that was passed to this function.
• SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER: this will be the size parameter that was passed to this function.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns a pointer to a new SDL_IOStream structure or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_IOFromMem(3), SDL_CloseIO(3), SDL_ReadIO(3), SDL_SeekIO(3), SDL_TellIO(3)
SDL 3.2.14 | Simple Directmedia Layer |