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SDL_HINT_RENDER_GPU_DEBUG(3) | SDL3 FUNCTIONS | SDL_HINT_RENDER_GPU_DEBUG(3) |
NAME¶
SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.
SYNOPSIS¶
#include <SDL3/SDL_hints.h>
#define SDL_HINT_RENDER_GPU_DEBUG "SDL_RENDER_GPU_DEBUG"
DESCRIPTION¶
This variable can be set to the following values:
• "0": Disable debug mode use (default)
• "1": Enable debug mode use
This hint should be set before creating a renderer.
AVAILABILITY¶
This hint is available since SDL 3.2.0.
SDL 3.2.22 | Simple Directmedia Layer |