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SDL_HINT_RENDER_GPU_DEBUG(3) SDL3 FUNCTIONS SDL_HINT_RENDER_GPU_DEBUG(3)

NAME

SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.

HEADER FILE

Defined in SDL3/SDL_hints.h

SYNOPSIS

#include "SDL3/SDL.h"
#define SDL_HINT_RENDER_GPU_DEBUG SDL_RENDER_GPU_DEBUG"

DESCRIPTION

This variable can be set to the following values:

• "0": Disable debug mode use (default)

• "1": Enable debug mode use

This hint should be set before creating a renderer.

AVAILABILITY

This hint is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer