table of contents
SDL_HINT_RENDER_GPU_DEBUG(3) | SDL3 FUNCTIONS | SDL_HINT_RENDER_GPU_DEBUG(3) |
NAME¶
SDL_HINT_RENDER_GPU_DEBUG - A variable controlling whether to create the GPU device in debug mode.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_RENDER_GPU_DEBUG SDL_RENDER_GPU_DEBUG"
DESCRIPTION¶
This variable can be set to the following values:
• "0": Disable debug mode use (default)
• "1": Enable debug mode use
This hint should be set before creating a renderer.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |