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SDL_HINT_PS2_GS_COLOR_DEPTH(3) SDL3 FUNCTIONS SDL_HINT_PS2_GS_COLOR_DEPTH(3)

NAME

SDL_HINT_PS2_GS_COLOR_DEPTH - A variable controlling the pixel storage mode of the PS2's framebuffer.

SYNOPSIS

#include <SDL3/SDL_hints.h>
#define SDL_HINT_PS2_GS_COLOR_DEPTH "SDL_PS2_GS_COLOR_DEPTH"

DESCRIPTION

The variable can be set to the following values:

• "32"

• "24" (default)

• "16"

AVAILABILITY

This hint is available since SDL 3.4.20.

SDL 3.4.20 Simple Directmedia Layer